

In a sense, this Diablo 4 Necromancer leveling build is a jack-of-all-trades. It doesn't matter if you're tackling Sanctuary solo or pushing through demons with friends, this Necro build in Diablo 4 will help you get the job done – and quickly too.

This isn't a final build - definitely looking for insight.This Diablo 4 Necromancer build is not only one of the most heavy metal constructions in the game, but one of the most effective too. Please let me know what you think can be changed and what works. Also syncs well with the cubed weapon for extra damage on mages.īlood Rush: Mainly used for mobility purposes

Also, using Revive to consume the corpses around generates the health globes used for this build.īone Armor: Defense and stun capabilities. Revive: Gain damage bonus from Rathma's and Jesseth. Their health cost is negligible once you get enough stacks of Blood for Blood. Skeletal Mages: Using Life Support Rune to Increase their time on the field. Dark Mending gives some healing when needed. I have not tested this in GRs yet - but I'd like to once I get feedback here.Ĭommand Golem: Using it as an added pet and also uses the corpse-generating active for revives.Ĭommand Skeletons: Standard with Jesseth and Rathma. This is as close as I've gotten without becoming to frail for higher Torments. Like many others, I wanted a pure summoner when I heard the necromancer was coming out. I've been using it but I know there's a more effective way to do things. NOTE: This is a very rough draft of a build. ( 2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage. Reduces cooldown of all skills by 4 - 7%.
